Real Studio For Mac

MBS Xojo Plugins 19.3

Real Studio For Mac Python

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New in version 19.319.219.119.018.518.418.318.218.118.0


The MBS Xojo Plug-ins support macOS, Windows and Linux.
Obs studio for mac

Our plug-ins enhances Xojo with over 65,000 new functions!

Download the MBS Xojo Plugins

macOS

MBS-Xojo-Plugins193.dmg
( 527M Mirror )

Windows

MBS-Xojo-Plugins193.zip
( 544M Mirror )

Linux

MBS-Xojo-Plugins193.zip
( 544M Mirror )

All archives contain the same content.

Documentation193.pdf ( 80M Mirror )

Installation.pdf ( 580K )

Plug-in Packages

Plug-in Contains
DynaPDF Create, import and modify PDF files on Mac, Windows and Linux. Includes PDF split and merge, fonts embedding and text extraction. DynaPDF 3 now with PDF display.
Dynapdf Starter vs. Lite vs. Pro vs. Enterprise
ChartDirector Professional charts for Xojo
SQL Access SQL Databases:
CubeSQL, Centura SQLBase, DB2, Firebird, Informix, InterBase, MariaDB, Microsoft Access, Microsoft SQL Server, MySQL, ODBC, Oracle Database Server, PostgreSQL, SQL Anywhere, SQLite, SQLCipher and Sybase.
Complete Our collection of over 35 plugins.

Plug-in parts (included in Complete)

Plug-in Contains
AVFoundation The plugin for Apple's AVFoundation framework. Record, load and edit assets, export and convert, play and extract. The preferred framework for audio and video on macOS.
Audio Crossplatform Midi and Audio. And Windows Midi classes.
Barcode Create and recognize barcodes.
Bluetooth Classes for Bluetooth and Bluetooth and Bluetooth LE for macOS and Windows.
Cameras * Use the Nikon or Canon Digital EOS SDK to access Nikon or Canon digital cameras.
Compression zlib compression and gzip file handling
ComputerControl The plugin to simulate keyboard and mouse input and do gamma changes.
CURL Download and Upload class.
Protocols: ftp, ftps, sftp, http, https, gopher, telnet, dict, ldap and file.
DataTypes * Various data type classes like stacks, maps (specialized case sensitive dictionary classes) and sets.
Dongle Unikey, HASP, Matrix and Rockey dongles. Kagi Registration Module (KRM)
Encryption Encryption like AES, BlowFish and RC4. Hashes like SHA3, SHA512 and others.
GraphicMagick Create, edit, and compose bitmap images using the ImageMagick library. It can read, convert and write images in a variety of formats (over 100) including DPX, EXR, GIF, JPEG, JPEG-2000, PDF, PhotoCD, PNG, Postscript, SVG, and TIFF. Use ImageMagick to translate, flip, mirror, rotate, scale, shear and transform images, adjust image colors, apply various special effects, or draw text, lines, polygons, ellipses and Bézier curves.
Images * Read and write Tiff files. Handles ICC profiles, CMYK, Grayscale, Black/White and RGB images
Read and write GIF files.
Read and write JPEG images in RGB and CMYK color space. Handles extensions like ICC Profiles or XMP metadata, resolutions, corrupted jpeg files and lossless tranformations (rotate, mirror and others).
Read and Write PNG files.
Cross platform optical text recognition based on the Tesseract OCR engine.
Java Use Java classes in Xojo. And access databases using JDBC from Real Studio Standard.
Linux * Linux only stuff: HTMLViewer extensions and avahi classes for zeroconf.
Mac64bit macOS 64bit only classes: TouchBar, WebKit 2.x, Contacts, EventKit, Social and Accounts frameworks.
MacClassic Mac OS only stuff:
Drag and Drop, KeyChain, AppleScript, Colorsync, Alias, Apple Filing Protocol, Clipboard and Speech.
MacCloud Classes for iCloud and Mac App Store.
MacCocoa Cocoa classes: AppleRemote, StatusItem, HTMLViewer extensions (WebKit), SpeechSynthesizer and SpeechRecognizer, Save/OpenPanel, DiscRecording, InstantMessageing (iChat), PDFKit, SpellChecking and Addressbook.
MacFrameworks Mac OS frameworks for Notifications, Sharing, Game Kit, OpenCL, Core WLAN, Calendar Database and FSEvents.
MacOSX macOS only stuff:
DVD Playback, Growl, CoreImage, CoreAudio, LaunchServices, ImageCapture, Loginitems, Bonjour, CoreFoundation and CoreGraphics
Main Free for all registered users
Network Network related classes like SSH, DNS lookup, TCP and UDP Sockets.
Overlay Display windows with full alpha channel.
Picture Icons, Screenshots and some picture effects.
Scan images on Mac/Windows using twain compatible scanners.
Tools Clean up HTML (or XML) code
Regular Expressions with correct encoding handling.
Run PHP scripts in Xojo.
Parse and format MarkDown text as HTML.
Classes to talk to SmartCard Readers.
USB Classes for HID USB devices on macOS and Windows.
Util Utility plugin parts like encryption, string and memoryblock funtions. Includes functions for running Ghostscript.
VLC Classes for using VLC library to play videos on Mac, Windows and Linux.
Win Windows only classes for Drag & Drop, Color Matching, DDE, file and URL shortcuts, Speech, MCI, User Notifications, printer lists and HTMLViewer extensions.
Classes for Windows Image Acquisition to import images from digital cameras.
Windows Telephone API to receive and make phone calls.
Record video on Windows from webcams or digital video cameras.
XL * Classes for working with word files and reading/writing Excel files using libXL (separate license).
XMP * Created and parse XMP metadata

* only available as part of the Complete package.
Please check our order pages for prices. Updates for 50% of the price. Click on each part to see details.
Complete does not include a LibXL, DynaPDF, a SQL or a ChartDirector license.

Upcoming Xojo Events

EventLanguageDateWhereLinks
UK Xojo workshopEnglish5th September 2019United KingdomWebsite
Xojo TrainingEnglish23rd October 2019Cologne, GermanyRegister
Xojo ConferenceEnglish24th to 25th October 2019Cologne, GermanyRegister
Xojo TrainingGerman26th October 2019Cologne, GermanyRegister
Xojo Developer MeetingEnglish? March 2020New York, USAForum
Xojo Developer ConferenceEnglish25th to 27th March 2020Nashville, USAWebsite
Xojo ATLEnglishMonthlyAtlanta, USAWebsite

Movies

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{ 2010 03 28 }

XCode vs. REAL Studio Mac development

Last week I completed a class in Mac Cocoa programming. Currently the vast majority of my programming is done in REAL Studio (recently renamed from REALbasic because of the negative “basic” connotations). The Cocoa programming course was an eye-opening experience, and totally non-trivial. In this posting I’d like to air my views and compare the two ways of programming the Mac, emphasising the differences. Next week I start on iPhone/iPad programming which promises to be just as eye-opening.

REAL Studio
PriceFree. Downloadable from the Apple Developer web site.$99 – $995 (with annual updates from $49 to $495)
IDE PlatformRuns only on Apple Mac OS X. Typically requires the latest version of the OS. Requires a few GB of hard disk and 2GB RAM. Compilers are largely based on GCC, LLVM, etc.Can run on Mac OS X, Windows, Linux X86 (take your pick). Typically requires about 0.5 GB hard disk and at least 2GB of RAM. The Pro versions can build software for all three platforms and remote debug on those platforms.
Target PlatformsMac OS X, iPhone/iPad. Using 3rd party or open source compilers you can compile to other targets, but this is not heavily supported by Apple. Compiles and builds GUI apps, command line apps, libraries, and anything else you can think of for Mac OS X.Mac OS X (Carbon, with Cocoa very soon), Windows (XP and beyond) 32-bit, Linux X86 32-bit. Rumours of iPhone/iPad in the future. Compiles and builds GUI and command line applications. No libraries can be built (yet). Unlike some flavours of BASIC, source code is compiled down to native code.
Language/sObjective-C (for the most part). This is a C-preprocessor that appears to be a mutant cross between C and SmallTalk (and is a superset of C). Initially intimidating, it’s a lot less arcane than C++, and has some interesting features that are cunningly useful and scary at the same time.REALbasic. An easy to use and read language that is strongly object-oriented, with many modern features (interfaces, operator overloading, delegates, computed properties, etc.)
IDEXCode is your typical source files/ make files/ linker environment, similar to others such as Eclipse. A gazillion options and settings. I’ve never seen anything so complex. Interface Builder is a separate application for constructing the GUI parts.REAL Studio is a very easy-to-use IDE. All your code (typically) resides in a single project file. The IDE uses a tabbed window interface, similar to a typical modern browser, to edit and debug the code. Very few options/settings. A good thing. Can be extended by third-party plugins (C++ based).
FrameworksSeveral mind-bogglingly complex frameworks, such as Cocoa, Core Foundation, Core Data, etc. The majority of these are part of the OS, which makes for small and efficient compiled executables. The frameworks include all support for typical multi-document apps, such as preferences, standard menus, undo, etc. You can literally create a fully-functional (sic) app without having to write any code.A relatively easy-to-grok cross-platform framework, relatively well-documented. This makes cross-platform apps just a matter of building the same source code to different platforms (with some platform-dependent tweaking where necessary). Since the framework needs to be cross-platform, it is (effectively) compiled into each executable, which makes even a Hello World app several MB in size.
Advantages
  • Free IDE – no cost to develop code.
  • Heavily supported by Apple, which uses it to create the OS and all (?) apps.
  • Creates apps with a consistent Mac interface. All Mac interface elements available.
  • Used by the vast majority of Mac programmers.
  • All application support is built into the default frameworks.
  • Easy to use.
  • Cross-platform (both IDE and targets).
  • Easy-to-use framework includes almost everything you need.
  • Friendly IDE makes RAD development easy. Shallow learning curve.
  • Friendly and accessible vendor, user forums and mailing lists.
  • IDE is built using the latest version of the product (“eating their own dogfood”), which helps identify and fix bugs in a timely fashion.
Disadvantages
  • Complex and arcane language takes some getting used to.
  • Huge and complex frameworks make development quite difficult at first.
  • Complex IDE.
  • Very steep learning curve.
  • Anything that isn’t bog-standard Apple means stepping off a narrow path into a vast swamp of code.
  • Apps run only on Mac OS or iPhone/iPad.
  • Expensive.
  • Vendor is relatively small, and a lot of bugs can make development a challenge, although recent versions have been better.
  • Cross-platform framework takes a least common denominator approach. Pretty darn well, but if you’re only coding for a single platform, you’re going to be using a lot of awkward platform-specific code.
  • No application framework. You have to make your own from scratch (or look at third-party solutions).
  • Large executables.
  • Code is not particularly optimised (although is improving) and seems sluggish on all platforms.
  • Limited third-party add-on market.
  • Doesn’t compile .NET Windows apps, which seems to be the way the MS wind is blowing.

Best Studio For Mac

So what’s the bottom line? I’m not sure. If I was programming for both Mac and Windows (and/or Linux), XCode isn’t an option (for the Windows part, anyway). Programming only for the Mac makes for more of a difficult choice. REAL Studio is a lot easier, but you lose out on a lot of the Mac-specific goodies that only XCode can access.