Visual Studio 2016 For Mac

  • Under the hood, the Mac version of Visual Studio mainly functions as an update to Xamarin Studio, a tool for quickly and easily building apps that can run on Windows, iPhone, Android, Mac, the web.
  • Visual Studio for Mac enables you to write code accurately and efficiently without losing the current file context. You can easily zoom into details such as call structure, related functions, check-ins, and test status. You can also leverage our functionality to refactor, identify, and fix code issues.

It’s interesting that at a time when Apple’s own Mac software is going stale, Microsoft is betting big on the Mac.

Visual Studio for Mac is a new member of the Visual Studio family for mobile-first, cloud-first development. This video preview shows how to get started with Visual Studio for Mac.

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From Microsoft’s press release:

Visual Studio for Mac is a developer environment optimized for building mobile and cloud apps with Xamarin and .NET. It is a one-stop shop for .NET development on the Mac, including Android, iOS, and .NET Core technologies. Sporting a native user interface, Visual Studio for Mac integrates all of the tools you need to create, debug, test, and publish mobile and server applications without compromise, including state of the art APIs and UI designers for Android and iOS.

I use Microsoft Visual Studio Code for Mac on daily basis. It’s not meant to be a full IDE, like the Visual Studio announced today, but you can get pretty close functionality if you install a few of the great community plugins that are available.

Yesterday, Microsoft announced the release of Visual Studio 2017 Release Candidate as well as Visual Studio for Mac for the first time. Visual Studio for Mac will allow C# developers to build apps for the web, iOS, Android, and wearables.

Visual Studio 2017 For Mac Python

Visual Studio 2016 For Mac

Visual Studio 2016 For Mac

In general, Visual Studio for Mac will have the majority of the features that can be found on Windows. However, it’s still in preview stage and changes may occur before its final release. This is somewhat of an expected move since Microsoft acquired Xamarin earlier this year and we are hopeful this will continue to simplify cross platform development.